Projects

Tools we ship in public.

Byte Meadow builds open-source tools that help game developers move faster—and we fold those learnings back into the games we’re making (and may eventually open-source as well).

Flagship

godot-bevy

Bring Bevy ECS into Godot with scene-tree sync, messaging, and editor tooling. This is where we’re investing most deeply right now.

Why it exists

We’re building a reliable bridge between ecosystems, with editor tooling and predictable migrations—so teams can experiment without getting stuck.

Open source

Tools

Each project stands on its own, but they share a common philosophy: clarity, reliability, and great docs.

GitHub organization →

gdenv

Install and switch between Godot versions on any platform.

CLIProductivity