Indie Studio + Open Source Lab

We build worlds people feel, and tools developers trust.

Byte Meadow is an aspiring game studio crafting thoughtful games and open-source tooling like godot-bevy and gdenv. We focus on craft, clarity, and community-driven progress.

Featured tools Open source

Tools we’re shipping

Our ecosystem is small but growing. Start with these two projects (and follow along as we add more).

godot-bevy

Bring Bevy ECS into Godot.

Flagship v0.10.0

gdenv

Install and switch between Godot versions.

Studio ethos

We’re a studio building games, open-sourcing tools, and sharing the work as it happens.

Games

Narrative-first experiences built to linger in memory.

Tools

Open-source utilities that help teams ship faster.

Research

Explorations in gameplay systems, tooling, and workflow.

Community

Open roadmaps, collaborative planning, and shared wins.

Open Source

Projects in the meadow

Reusable building blocks for Godot, Bevy, and beyond.

GitHub Organization

godot-bevy

Brings Bevy ECS to Godot with scene-tree sync, messaging, and editor tooling.

ECS Godot 4

gdenv

CLI tool to install and switch between Godot versions on any platform.

CLI Productivity

Journal

Recent notes & releases

We document new releases, design discoveries, and behind-the-scenes tooling work.

All journal entries

Tooling

Why we built godot-bevy

A short origin story for our flagship tool—and the studio behind it.

Read article ->

Release

godot-bevy 0.10.0

Custom scene-tree relationships, inspector tooling, and a cleaner typed signals flow.

Read release notes ->

Build with us

Join the Byte Meadow community to share feedback, get early builds, and collaborate on open-source tooling.

Get updates

Follow releases, experiments, and studio updates through GitHub and our journal.

Projects Browse
Journal Read
Community Join